AI Insights · Timothy · July 2022
Top 5 3D Cartoon Games in Italy Q2 2022
In Q2 2022, the top 3D cartoon games in Italy showed varied performance in downloads, revenue, and active users, with notable trends for each app.
In the second quarter of 2022, Italy's top 3D cartoon games saw dynamic trends across downloads, revenue, and active users, according to data from Sensor Tower.
Homescapes from Playrix experienced fluctuations in its weekly revenue, peaking at approximately $185K in mid-April and declining to around $136K by the end of June. Weekly downloads saw a general downward trend, starting at nearly 25K at the end of March and dropping to around 9.4K by the end of June. Active users also saw a gradual decrease from 368K at the beginning of April to about 312K by the end of June.
Gardenscapes, another offering from Playrix, showed a similar pattern. Weekly revenue fluctuated, reaching a high of $186K in early May before falling to approximately $116K by the end of June. Downloads remained relatively stable, with minor fluctuations, ending the quarter at around 7.4K. Active users maintained a steady range, with a slight decrease from 224K at the end of March to about 210K by the end of June.
Brawl Stars by Supercell displayed a notable peak in revenue at approximately $238K in early May, but this figure dropped to about $80K by the end of June. Downloads were consistent, hovering around the 20K-27K range, ending the quarter at 24.3K. Active users experienced a decline, starting from 1.28M at the end of March and reducing to around 1.09M by the end of June.
Fishdom, also from Playrix, had a consistent revenue trend, peaking at around $148K at the end of March and closing the quarter at about $105K. Downloads fluctuated, peaking at 52K in early May and ending at around 37K. Active users saw a slight decline, starting at 327K and ending at 287K.
Stumble Guys from Scopely, Inc. showed remarkable growth. Revenue surged from approximately $13K at the end of March to nearly $240K by the end of June. Downloads also increased significantly, starting at 46K and peaking at around 186K by the end of June. Active users saw substantial growth, starting from 416K at the end of March and soaring to nearly 2.45M by the end of June.
For more detailed insights and data, visit Sensor Tower.